6a66f3104ef18b9b60ce0379a7d71993
Efflam Mercier
Efflam Mercier
Concept Artist - Post-Collapse painter
Los Angeles , United States of America

I'm a Concept Artist from France currently working in Los Angeles. I have six years of work experience in Games, Animation and Film. My experience covers a spectrum ranging from worldbuilding and pre-production to hands-on work in CG animation pipelines.
I've recently started a multimedia anthology work about ecology titled "Ecocide Inc.", it's inspired by the worldwide resistance against fossil fuel corruption and pollution.

I have experience in multiple game genres, and am passionate about finding and defining the next interactive experiences.

Skills

Concept ArtWorld Building3D ModelingMatte PaintingIllustration

Software proficiency

Blender
Blender
Unity
Unity
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Maya
Maya
Substance Painter
Substance Painter
Krita
Krita
Blackmagic Design Fusion
Blackmagic Design Fusion
After Effects
After Effects

Productions

  • Legends of runeterra cover 01
    • Video Game
      Legends of Runeterra
    • Year
      2020
    • Role
      Concept Artist - World Building - Pre-production
    • Company
      Riot Games
  • League newlogo banner
    • Video Game
      League of Legends
    • Year
      2009
    • Role
      Concept Artist - World Building - IP development
    • Company
      Riot Games
  • King arthur poster
    • Movie
      King Arthur Legend of the Sword
    • Year
      2017
    • Role
      Concept Artist
    • Company
      MPC
  • Images
    • Movie
      X-men Apocalyspe
    • Year
      2016
    • Role
      Concept Artist
    • Company
      MPC

Experience

  • Concept Artist at Unknown Worlds Entertainment
    Los Angeles, United States of America
    June 2019 - Present

    Working on an exciting new title !

  • Visual Development Artist at Riot Games
    Los Angeles, United States of America
    September 2018 - June 2019

    IP/vizdev support in preparation for new games and R&D (legends of Runeterra, LoL, Valorant, Riot forge titles).

  • Associate Visual Development Artist at Riot games
    Los Angeles, United States of America
    March 2016 - September 2018

    Creative development / World-building.

  • Concept Artist at Freelance
    Paris, France
    July 2014 - March 2016

    Clients include: Wizards of the Coast, 20th century fox, MPC, Cube Creative, Unit Image.

    Industries: Film, commercials (3d animated), VFX, theme parks, games, card illustration.

    Extra skills acquired:

    -Matte painting, projection, compositing setups in nuke (for real-time graphics, translates into a solid understanding of post-processing effects).

    -Color scripting a cinematic sequence.

    -Quad Sub-D modelling, PBR texturing, look dev for ray-traced assets (pre-rendered).